I have attached my project proposal, he has reviewed it and checked off on it, I

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I have attached my project proposal, he has reviewed it and checked off on it, I have written below his instructions on the actual research paper. Please let me know if you have any questions. Please read the project proposal and create the research paper based around it, include graphs/tables & testing data in the research paper, use graphics as well.
CS 5/7312 (Fall 2024): Course Project
Assignment
Your project is an integral and the most important part of your learning experience in CS 5/7312. It must include both the critical elements of UI design and evaluation (UX), with possibly other elements in the UI/UX process as well. Project related activities will consist of three stages:
A project proposal: due on 9/30/24.
A project progress report due on 11/11/24, or an optional (formal) project presentation to be scheduled for the last 4-5 weeks of classes (with the presentation slides due the day before your presentation).
A final project report: due on 12/5/24.
It can be either an individual project or a comprehensive group project.
The details are given below.
Acceptable project types
The project should be an application of some specific UI design AND evaluation (UX) techniques/models for a new or existing program/product/application/service/etc. Your project should include several of the following important elements:
Usability requirements through ethnographic observations or other requirement gathering techniques, typically directly involving the target users.
Initial design and follow-up design evaluation-and-refinement cycles/iterations following user-centered design (UCD), participatory design (PD), or other UI design frameworks/methodologies and related techniques..
Choice of appropriate interaction styles and detailed design decisions with justification.
Implementation of the UI design.
(Warning: Don’t get bogged down on this! The focus of your project should be on UI design and evaluation, not implementation.)
Evaluation (of design, prototypes, and/or implementation) through expert reviews, usability testing, or other appropriate usability evaluation techniques. Pay particular attention to your concrete, and ideally some quantitative, usability metrics to be used for evaluation.
Identification of problems for further usability improvement and/or for process improvement.
Followup improvement cycles as a second (and third, and …) iteration of some of the above steps.
The most important elements are the design AND evaluation activities performed by you. An acceptable project must include BOTH these elements and related activities, although you may choose to focus on one while only performing limited amount/scope of activities on the other. For example:
For a project focusing on design, such as designing a new system and its UI, design prototypes of different levels of details are expected, and supported by the accompanying evaluation activities that lead to the subsequent refinements/modifications of the initial design. In addition, at least some evaluation needs to be performed to demonstrate its usability.
For a project focusing on evaluation, such as evaluating an existing system, be sure to include some objective/quantitative usability metrics and related data (and analysis of the data). For example, you should not only relying on general survey feedback and/or subjective rating of the UI from expert reviews. Detailed data from usability testing and/or actual usage measurement data that can be used to quantify usability would be appropriate here. In addition, you still need to have some design elements, such as changed and/or enhanced I.S. with justification, design sketches of an improved/modified system/UI, etc. based on your evaluation results.
For a group project, typically consisting of two team members, both the design and evaluation aspects must be covered with significant amount of corresponding activities/results for BOTH. In addition, more elements among the above (and/or with more in-depth treatment of these elements), a larger system, and more detailed/elaborated design/(possible implementation)/evaluation/repeating-the-cycle activities should be included, appropriate for the group. The group size of 3 or more needs special approval from the instructor.
Several other considerations are also listed below:
It’s generally a good idea to consider multiple design techniques, interaction styles, and evaluation methods and actually use a couple from each category in your project to get a hands-on feeling/experience of how different techniques, styles and methods work in practical applications.
Try to be as specific as possible in each of your activities. For example, when you evaluate the usability of your system, consider:
What is/are your specific evaluation technique(s)?
How about other techniques that might be appropriate?
What’s the basis for comparison (baseline)?
What usability metrics are to be used?
How to collection the data needed?
Most importantly, it’s a project where you design/(possible implement)/evaluate (“do”) UI for some system and report the activities/results/findings/etc. Concrete design artifacts need to be produced, and/or quantitative (and qualitative) evaluation results need to obtained. Therefore, a general discussion of or even a comprehensive survey about UI/UX and related topics and activities will not be an acceptable project.
Difference in 7312 and 5312 projects:
For 5312: The minimal requirement is to go through one design-evaluation, or evaluation-design cycle, — this is the requirement for undergraduate students enrolled in CS 5312.
For 7312: It would be an excellent idea to at least attempt part of a 2nd cycle, such as design-evaluation-redesign, or evaluation-design-evaluation (start with evaluation of the original design, and end with the evaluation of the modified/improved design). Of course, I don’t expect a full re-design, or a full re-evaluation. Graduate students enrolled in CS 7312 are required to included such 2nd round of re-design or re-evaluation activities in their projects, in addition to the first design/evaluation or evaluation/re-design cycle required for all students above.
Project proposals
Your project proposal should be around 3-4 double spaced pages (single column) in length, and should include the following information:
an informative title (e.g., “UI Design and Usability Testing of XYZ”, or “Usability Evaluation and Redesign of XYZ”, but not just the generic title like “CS 5/7312 Project”, or “XYZ UI”),
a one-paragraph abstract (at the beginning of the proposal) to give a high-level overview or executive summary of your project (not just the system or its UI),
introduction: clearly identify the problem that you are going to address (typically limited to one or two paragraphs),
brief background information (no more than 1/2 to 1 page),
a well-justified solution strategy you intend to use (most importantly: which design/evaluation techniques? which interaction styles? etc., and why?),
expected results (and data to be collected, particularly to calculate usability metrics for UI evaluation) and related analysis to be performed,
followup actions,
a rough schedule,
In case of a group project, please also pay attention to the following:
Please provide information regarding each team member’s roles and responsibilities.
The amount of work proposed for a group project should be appropriate (proportionally more) for the group size. As stated earlier, both the design and evaluation aspects must be covered with significant amount of corresponding activities/results for BOTH. As a general rule of thumb, if something can be comfortably done by a single student, it is not suitable as a group project.
You only need to submit one proposal, one progress report, and one final report for the project by one team member, with the other(s) submitting a note or a link giving information about who is the submitter of the team. The proposal and report must follow the same instruction as the individual projects.
Please keep in mind that by the time you submit your project proposal, we have only covered less than half of the class material, although an overview of the whole course is given at the beginning of the semester. Therefore, you may make certain modifications to what you proposed later on, but the basic framework, scope, and direction should remain fairly stable.
I’ll provide written feedback to your submitted proposals. You need to address the issues I raised in your final project report. However, in most of the cases, you do NOT need to submit a revised proposal, unless I specifically ask you to do so. (I.e., in the rare case that your proposal is “unacceptable”, I’ll explicitly ask you to re-do/re-submit a revised proposal.)
Progress report
All the students are required to submit a progress report, if you are not doing a presentation (see below) in class or on recording. Your progress report should focus on project progress you made so far, i.e., the main activities and results from your project after the proposal submission/review/feedback cycle. Here are some specifics about the progress report:
Your progress report should be around 3-4 double spaced pages in length, or about 6-8 slides in presentation slide format.
A brief summary of what you proposed earlier should be included, 1/2 to 1 page.
Focus: progress so far, post-proposal stage, including design framework/methods followed, I.S. selected (for design) or identified (for evaluation), data collected from ethnographic observations/surveyors/execution logs/etc., design (prototypes) constructed, usability testing and/or other evaluation activities performed, result analysis, etc.
What remain to be done (progress vs plan/proposal), and when.
I’ll give you written feedback for all the progress reports submitted, which should be incorporated into your final project report.
Optional project presentation
You are highly encouraged to do a project presentation. In that case, you don’t need to submit the progress report described above. Each presentation should last about 15 minutes, with appropriate numbers of slides. The presentation slides need to be submitted the day before your presentation. You need to highlight the problem/solution-strategy/results/analysis for us to get the basic picture, but not necessarily all the details, which would require much more than 15 minutes. One common mistake in the past is too much background information but not enough UI design/evaluation technical information.
The primary purpose of the presentation is to share the results, findings, lessons learned with the rest of the class, and also to receive feedback from the instructor and the class. I’ll also provide some brief feedback to your project verbally (live feedback), and may followup with some additional written feedback, so that you can make some adjustments to your project before submission of the final report.
Project report
The project report should be around 15 double-spaced pages in length, (please don’t use double column format: it doesn’t work as well for project reports), but no longer than 20 pages for an individual project or 25 pages for a group project. For undergraduate students, the report can be slightly shorter, at around 12 pages, but same format and sections, with probably a bit less for the followup round of design-eval or eval-design cycle.
The report should clearly and comprehensively states the background, problem, strategy, activities, results, result analysis, lessons learned, followup actions, and a high level summary (and an abstract at the beginning). The report should include an informative title and a 1-paragraph abstract, followed by individual sections and possibly references and/or appendix. Each section should be clearly marked, preferably using numbered section headings (see, for example, the papers P1-P3 from our research group at SMU available on Canvas/”Files”). Additional material, such as graphs, models, etc. produced, information sources and raw data, customer surveys, etc., can be included in the appendix and clearly marked as such (so it will not be counted towards your 20 or 25 page quota).
Several common mistakes to avoid:
It is supposed to be a “report”, not a set of “presentation slides”. So, limit your use of lists/bullets, and put most of the material/discussions in paragraphs. Similarly, only figures and tables without corresponding discussions do not make a good report.
Your project report must contain UI design/evaluation related technical information. In addition, you need to describe/discuss this information unless it is clearly self-explanatory.
Important figures/tables should be in the report itself, not in the appendix, accompanied by relevant descriiptions/discussions in the main text of the report. On the other hand, you shouldn’t include large numbers of the graphs, models, etc. produced for the project in the report text itself. As I mentioned above, they can be included in the appendix, if you desire, together with other material, such as raw data, customer surveys, etc.
Most importantly, it’s a report about what you did in UI design and evaluation (and other activities) yourself. Therefore, a general discussion of or even a comprehensive survey about UID and related topics/activities will not be suitable. (An unacceptable project. See “acceptable project types” earlier.)
Posted: Sept. 18, 2024. Last update: Sept. 18, 2024.
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